⏰Dates (27)
- Thursday, Nov 5, 20266:30 PM – 10:00 PM
- Thursday, Nov 12, 20266:30 PM – 10:00 PM
- Thursday, Nov 19, 20266:30 PM – 10:00 PM
- Thursday, Dec 3, 20266:30 PM – 10:00 PM
- Thursday, Dec 10, 20266:30 PM – 10:00 PM
📍Location
- Google Maps ↗4850 SW Scholls Ferry RdBeaverton, OR, 97007
Gundam TCG Weekly Play
- When
- Thursday, Nov 5, 2026 · 6:30 PM – 10:00 PM+26 more dates
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About this event
July Bounties
How do players earn a bounty? There will be two types of bounties players can earn packs from. One is a deck restriction usually done by theme or color requirement when building a deck. To earn the bounty, a player must be the highest rank of any other player attempting the bounty, you do not need to win the weekly event.
The second bounty type is by accomplishing a condition that has been set such as controlling a particular set of units or successfully completing a specific action. The first player to complete the condition of the bounty earns the bounty.
July's Bounties:
“Mascot Power” - Destroy an enemy shield area card with any unit that has “Haro” in its name.
“Duo with Duo” - Construct a deck that has only two unique pilot cards with Duo Maxwell as one of them. (Command//Pilots are unrestricted)
“Eternal Blessings” - Construct a deck with 21 Eternal Nexus cards including 4 pilots with the G Generation type.
“July's Underdogs” - Construct a deck with 21 cards of any of the following traits, Titans, Academy, or Vulture.
“Power and Vengeance” - Construct a deck with at least 15 red cards and 15 purple cards.
Encore Bounty: This bounty was not scored last month so it will return one more time and earns twice the reward.
“Power Overwhelming” - Successfully mark lethal damage on a unit with "Strategic Arms"